![]() Put in the Poison Touch Level 4 notes into the Poison Touch section. Removed the 'What did 6.75 do for Dazzle?' section because it's out of date now. I still need to update Appendix A: Weave Numbers. ![]() Changes aren't too wild but there are some new considerations now. ![]() I've removed a lot of redundant builds (moved them into an 'Alternative Build' section) and updated items to reflect what I realistically use in 90% of my games. Complete Revamp! I've pretty much updated and changed everything. I'll update the rest of the guide when I get some time. When your carry is in range of multiple enemy targetsĪdded a disclaimer for 6.79 changes.Before a potential losing clash (Weave can scare enemies away, even if they're in an advantageous position).When Naga Siren casts Song of the Siren.Before a clash (when you know a battle will happen).When an enemy is surrounded by allies, perfect after setup.sacrifice yourself if someone else is low. On yourself if you are focused early in a team fight, if it's nearing the end of the fight.To bait enemies into committing to a losing battle (more on this later).On key targets when there is a Lina or Lion in range (don't risk it, just cast!).Interrupt Channeling like TPs, Black Hole and Epicenter.If you're feeling safe, go for 3 in Poison Touch ASAP. If you're facing aggression, get an early level in Shallow Grave and possibly ignore Poison Touch. ![]() If you guys like Axe and Jakiro, then check out my other two guides.ĭepending on if you are in the support (5 position) or offlaner role, you will skill a little differently. Here is a DotaBuff of my last 100 games (61% win rate), with my last 60 games at 71% wins (as of 4th October 2013). I play in China (since I work here) and have 200 games as Dazzle. So, I thought it best to completely overhaul the guide! Most of the content is similar, but there are changes here-and-there, mainly to my builds and the viability of certain playstyles.Ī little about me, I'm just a pub player. Since the last update, I've upped my games with Dazzle to around 200 and I've learnt a lot as a player. In-Game Guide Link ZZZZZAAAP! UPDATE: I have completely reworked the guide. This guide is here to help you maximize your potential with Dazzle. Nonetheless, he is a very powerful Hero and does great outside of professional play. This counteracts some of the Phase Boots nerf and makes Eul's Scepter overall a nicer pickup.ĭazzle is a support Hero that has never really been in the competitive metagame due to his level dependence and early game defensive nature. New Eul's Scepter of Divinity - BUFF!Ĭooldown of Cyclone is reduced by 5 seconds and movement speed bonus is increased by 5. but seeing as you can't attack with them on, and your damage is through auto-attacks, I can't see them being better than Phase. The new Tranquil Boots could be useful on Dazzle. Phase Boots have been reduced in non-phase speed, so you're slower than before. Against a decent Axe, there's hardly any point in skilling Grave at all. So every time you Shallow Grave, he can kill the guy. but past 20 seconds then it's a direct nerf! New Axe - UBER NERF! Culling Blade now has no cooldown if you get a kill on a Hero. Dazzle loves long, drawn-out fights and the Armor rate increase means it's more powerful quicker. The Aghanim's Scepter duration increase is removed, so I'm not sure how useful that pickup is. Late game it's much better though, changing armor quicker is great. It takes even longer to have an effect, so it's now completely pointless to pick it up at Level 6. A flat 20 second duration at all levels is great, as is the 1.25 Armor increase/decrease speed at Level 3. Weave experienced a buff in the later levels, but a nerf in the early-game. Drop Shallow Grave levels to prioritize this. If you desperately need a slow, I'd recommend getting 2 points in Poison Touch by level 4 so you can instigate aggression against the opposing lane. If you're in a game against someone with a big channeling spell ( Black Hole or Death Ward), or expect someone to TP back to fountain mid-gank, then it's worth getting 1 point in Poison Touch. as you won't be stunning until level 7 at the earliest, and that includes sacrificing Wave and Grave power. Now, compared to Shallow Grave and Shadow Wave it's even less useful. IceFrog changed Poison Touch so it's better at level 1 but worse at level 3. The patch is way too new to perform any accurate analysis but here is what I think from a month's play. Patch 6.79 came out recently and here I'll discuss the changes a bit, in regards to Dazzle.
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